Asset Packing and Nio Progress


The reason why for a whooole month after the jam ended, I chose to not update or fix Light Bearers, is because I realized during the Jam the lack of a major feature... proper asset packing within Nio, the game engine used with Light Bearers. With this feature now implemented, we officially have a new shiny version of the game available! This is still pretty much the game jam version of the game, but it should be playable from start to finish! 

I plan on adding more things moving forward.

Files

Light Bearers v1.1.zip 18 MB
20 days ago

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